Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice

PS
18Full Release

What this is

A feudal Japan revenge tale where prosthetic tools reshape stealth, traversal, and lethal sword duels.

What you actually do

You scout areas, move through them with vertical traversal, and alternate stealth kills with aggressive deflections and posture-breaking attacks. Progress comes from learning enemy patterns and improving your timing rather than relying on broad character builds.

Verdict

Posture Combat Under Relentless Pressure

Sekiro: Shadows Die Twice makes every clash about reading attacks, deflecting cleanly, and breaking an enemy's posture, with stealth and traversal adding useful alternatives. Its uncompromising difficulty and occasional technical frustrations make it a poor fit if you want a forgiving action game.

User reviews first

Steam recent first

Is it for you?

What shines

  • Exceptional posture-based swordplay
  • Highly rewarding mastery curve
  • Satisfying deflection feedback
  • Memorable boss encounters
  • Polished visual and audio design

What to know

  • Extremely steep difficulty
  • Occasional input lag
  • Stealth can feel mediocre
  • Frustrating boss runbacks
  • Occasional stuttering issues

Quick facts

Genre

Souls-likeNinja

View

Third person

Solo

Co-op

PvP

Length

30h

Entry

Standalone

Pricing

Paid

MTX

Account required

Active Support

Crossplay

?

+Best if

You want combat that turns deflections and posture breaks into a focused skill test.

!Skip it if

Repeated attempts against difficult encounters and a narrow combat style sound exhausting rather than rewarding.

Developer

FromSoftware

Publisher

Activision (Excluding Japan and Asia)

Release

Mar 22, 2019

Game DNA

Rhythm

Fast pace

Depth

Some depth

Mood

IntenseChallengingAtmospheric

Structure

Story-driven

Also tagged

StealthAssassinDark Fantasy
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